Navigation :
AIBrain
Description
The main runtime component of DaniAI. Creates and runs a copy of an AITemplate
instance.
public class InitialPrefabs.DaniAI.AIBrain
: MonoBehaviour, IAIBrain, IBrainRunnable
Properties
Type |
Name |
Summary |
ExecutionType |
ExecutionOrder |
When the brain should run its AI Step (during Update, OnUpdate, etc.). |
RunningState |
RunningStatus |
The current running state of the brain. The brain will only run when its running status is set to RunningState.Running (via StartBrain()). |
AITemplate |
RuntimeTemplate |
The local copy of the template used to perform AI-related actions. |
AITemplate |
Template |
The template that this brain is using to perform AI-related actions. |
Events
Type |
Name |
Summary |
DrawGizmosHandler |
OnDrawGizmosEvent |
A gizmos event that is called during OnDrawGizmos(). |
DrawGizmosHandler |
OnDrawGizmosSelectedEvent |
A gizmos event that is called when the AIBrain is selected in the editor. |
PauseHandler |
OnPauseEvent |
An event that is called when the brain pauses. Register a method here if you want your AINode to pause when the brain pauses. |
ResumeHandler |
OnResumeEvent |
An event that is called when the brain resumes. Register a method here if you want your AINode to resume when the brain resumes. |
Methods
Type |
Name |
Summary |
float |
GetCurrentDecisionScore(Decision decision) |
Gets the current score of a decision |
void |
Pause() |
Pauses the brain and its AI nodes. |
void |
RestartBrain() |
Restarts the brain and runs all AI steps from scratch. |
void |
Resume() |
Attempts to resume the brain from its paused state. |
void |
RunActionStep() |
Runs the appropriate set of actions as defined by the active decision. |
void |
RunAIStep() |
Plays all AI Steps (observation, decision, action) together in one go. |
void |
RunDecisionStep() |
Updates the decision to the next active decision. |
void |
RunObservationStep() |
Updates all enabled Observers' values. |
void |
StartBrain() |
Starts the brain by picking a decision and running the observer step. |
void |
StopBrain() |
Stops the brain from running all functions |