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InitialPrefabs.ImportOverrides

1 min read • 135 words
Tools   Unity   Free  
Tools   Unity   Free  
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Texture import override GUI

On this page
  • The issue
  • The solution

Grab it here on GitHub   Grab it here on OpenUPM  

Unity’s texture importer provide a list of default settings for manual editing. However, if you are trying to automate those importers, you need to go through

  • TextureImporterSettings
  • TextureImporterPlatformSettings

With those 2 structs, you would typically set them on the texture importer through an AssetImporter.

The issue  

Setting up a scriptable import pipeline requires you know which settings to enable/disable. The struct just has a bunch of getter and setters and you’ll need to know which settings to place. Without a visual GUI, this makes it cumbersome to visualize.

The solution  

Provide a GUI similar to Unity’s TextureImporter. This allows the TextureImporterSettings to feel more familiar and allows developers to set up their pipeline visually for their own import pipeline.

import gui side-by-side comparison
Import GUI

 Additive Scene Groups
InitialPrefabs.Msdf 
On this page:
  • The issue
  • The solution
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