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  • Condition


    Defines a threshold which must be met for decisions to be selected to the current decision.

    public abstract class InitialPrefabs.DaniAI.Condition
        : ScriptableObject


    Type Name Summary
    String Comments Notes and descriptions related to the condition.
    Object CompareValue The value that the condition uses to generate a weight.
    int Id The condition’s unique id.


    Type Name Summary
    float CalculateLocalWeight() Overridable method that translates the observer’s output into a weight usable by the Decision. Weights should be in the range [0, 1], where 1 is true and 0 is false.